Skybound
Welcome to Skybound Insiders, the free VIP group for lovers of comics and entertainment!

Forgot Password?
Or
Fb Connect
Welcome to Skybound Insiders, the free VIP group for lovers of comics and entertainment!

Login
Creating an account means you're okay with Skybound's Terms of Service, Privacy Policy
 
Skybound
Welcome to Skybound Insiders, the free VIP group for lovers of comics and entertainment!

Or
Cancel
Fb Connect
Creating an account means you're okay with Skybound's Terms of Service, Privacy Policy
 
Skybound
Almost complete! You will now receive a confirmation email for your registration, please click the link in that email to finish the registration process and claim your comic rewards.
Skybound Entertainment
  • About
  • Comics
  • Games
  • TV / Movies
  • Podcasts
  • Shop
The Walking Dead
Invincible
Skybound Insiders
Nothing Found
View All Search Results
  • The Walking Dead
  • Comic
    • Latest
    • Story
    • Characters
  • Show
    • Latest
    • Story
    • Characters
  • Games
  • Fear TWD
    • Latest
    • Story
    • Characters
  • Galleries
  • Videos
Skybound Entertainment
  • Account
  • Logout
Nothing Found
View All Search Results

TWD: March to War First Look!

January 31, 2017
Brian HuntingtonbyBrian Huntington
in Games
Reading Time: 6 mins read
6
27
SHARES
FacebookTwitterRedditQREmail

The following is a Q&A posted by our parters at Disruptor Beam and we’re cross-posting it here because we’re getting SUPER excited for you guys to see and play this game!


We sat down with Allen White, Disruptor Beam Art Director, to talk about the art of THE WALKING DEAD: MARCH TO WAR. The upcoming Disruptor Beam mobile game is based on Skybound’s acclaimed comic book series The Walking Dead.

Allen provided us with some deep insight into the art style for THE WALKING DEAD: MARCH TO WAR. To go with that insight, we’re giving you an exclusive first look at some of our character art! We’ve got character portraits of Rick, Ezekiel, Jesus, Dwight, and Rosita. They are just a few of the well-known characters from The Walking Dead comics that you, the player, will be able to collaborate with in THE WALKING DEAD: MARCH TO WAR when it launches. Read on to learn more about our character art development process.

DB: Tell us a little bit about yourself? When did you join Disruptor Beam?

AW: I’ve been an artist all my life, but it was a few years after college when I really got into creating art for games. I was with Kiz Toys for many years working on projects including SmashMuck Champions, while freelancing on other game projects. I joined Disruptor Beam a couple of years ago to initially work on the art for STAR TREK TIMELINES. I’m a huge Star Trek fan, so when the opportunity arose, I relocated to the Boston area to join Disruptor Beam. The art team has grown since and now I’m leading all of the art creation for THE WALKING DEAD: MARCH TO WAR.

DB: Can you tell us about the team’s approach to art for all Disruptor Beam’s games?

AW: As we were creating STAR TREK TIMELINES, we were a small team facing a number of challenges. We wanted to create an entire universe that we wanted to look beautiful, something players had never seen on mobile devices before. In addition we weren’t just trying to make STAR TREK TIMELINES an amazing-looking mobile game but an amazing-looking game on any platform. As the game continued through development, we grew more confident in how far we could push Unity, the game engine we use to create our games. In turn, we challenged ourselves to do even more with the graphics in STAR TREK TIMELINES. I am proud of the mentality we adopted during that time, which was to push the boundaries of both our technology and art process. That, to me, is really the foundation for how we approach all of our games now, including THE WALKING DEAD: MARCH TO WAR.

rick-2

DB: What about the art style for March to War? What are the defining characteristics of the art-style? Does it draw inspiration from any particular sources? What makes it unique?

AW: THE WALKING DEAD: MARCH TO WAR takes place in the midst of Rick and Negan’s “All Out War” storyline, where bands of Survivors from around Washington, DC are forming larger groups and fighting for territory. The player becomes a leader of their own group and in turn decides what they will do to survive. This is one of the most fun aspects of THE WALKING DEAD: MARCH TO WAR. It creates a turning points in the story; from small personal dramas to much bigger scale actions and consequences all based on decisions you make as the player.

The illustrated nature of the comic also played heavily into our overall vision for the look of the game. There’s something imperfect and transitory in something sketched that really touches all of these notes. It’s the zombie apocalypse! You’d don’t have time to sit for an oil painted portrait, everything is fleeting, and done fast. These key ideas as well as the setting, the decay, the naturalism, all played a part in steering the final look which really differentiates us from the rest of the games out there.

rosita-2

DB: What’s it like working with Skybound on the art for March to War? How involved are they in the process?

AW: Skybound is a great partner! They’ve given us really valuable feedback throughout the development of the game art, as well as the development of the game mechanics and systems. We’re in touch with them daily on everything from character art to item art and more environmental scenes. This partnership has allowed for us to create a truly authentic experience that fits right into the world of The Walking Dead.

ezekiel-2

DB: How do you decide on a specific art-style for a game? How is this game different from others you’ve worked on before?

AW: Every art project, in any medium, has a few needs. You can think about these loosely as “mechanical needs” and “emotional needs.” Mechanical needs are like, “How many doors does this room have to have?” Emotional ones are more about “What does this room feel like? Is it inviting? Is it scary?”

In-game development mechanical needs are driven by what the player needs to do and what information needs to be present while they’re doing those things. And then you have to inject as much emotion as possible without overwhelming those mechanical needs. When you’re playing with an emotionally charged world like The Walking Dead you don’t have to invent much, you just have to focus in on the key pieces that make the whole thing gel.

dwight-2

DB: Do you have anything interesting to say about the technology that’s made this art possible?

There is too much to talk about in terms of the technical wizardry we’ve uncorked on this project. The team has done incredible work. Let me try to boil this down; we are rendering 100,000 objects, nearly 1,000 individual Artificial Intelligence actors navigating on the ground and in the air, synchronized weather, infinite directional lights, real-time day/night cycles and soft shadows… every… single… frame… at about 35 frames-per-second on a medium power phone—and that doesn’t even include the optimization of the engine or the UI. It’s not just good, It’s a miracle and something we are extremely excited about!

jesus-2

DB: Can you pick one or two characters from the Council Members just recently revealed (Rick, Ezekiel, Jesus, Dwight and Rosita) and talk about what makes these pieces particularly strong? Also, can you tell us about the specific artist working on these pieces?

AW: We are working with acclaimed artist Richard Anderson to create our character concepts and final art, including the Council Members. His work is exceptional and checked all the boxes we were looking for in an artist. He is well-known for his work on other games like Guild Wars 2, Batman Arkham Knight, and Legend of the Cryptids. In addition he has also done a ton of work in the film industry on properties like Prometheus, Guardians of the Galaxy, The Legend of Tarzan, and Paddington. There’s a great looseness in his style that really adds to the gestures in characters like Ezekiel and Jesus, he shows incredible economy in capturing likeness of a character like Rick, and a bold rendering of details that really give the characters that extra level of emotion (just look at Dwight’s face!). His style captures all the characters we love from the comics in a way that is not only familiar but also fresh, and we hope the fans are as excited as we are when they step into the world of THE WALKING DEAD: MARCH TO WAR.

THE WALKING DEAD: MARCH TO WAR is a story-driven multiplayer strategy mobile game coming from Disruptor Beam this year. This character art reveal is just the beginning—stay tuned here on the Disruptor Beam blog for much more to come. Please also consider liking us on Facebook and Twitter for the most up-to-date information.


We’re VERY particular about The Walking Dead story and art, so any time a partner takes it on, we have A LOT to say. We think Disruptor Beam is killing it with this early character art. What do you guys think?!

Become a Shareholder in the Skybound Universe!
Announcements

Become a Shareholder in the Skybound Universe!

by DWelch
January 23, 2023

POPULAR

  • Dr. Ali Mattu, Ph.D., Weighs in on Lizzie

    1537 shares
    Share 615 Tweet 384
  • The Walking Dead Season 9 Episode 15: Comic vs. Show

    10963 shares
    Share 4288 Tweet 2680
  • Become a Shareholder in the Skybound Universe!

    40 shares
    Share 16 Tweet 10
  • The Top 10 Carl Grimes Moments From The Walking Dead

    656 shares
    Share 262 Tweet 164
  • Updated: All The Ways To Read The Walking Dead Comics Online and Offline

    1430 shares
    Share 572 Tweet 358

SkyboundShop

Recommended from the SKYBOUND shop


Tags: ComicsDisruptor BeamFirst LooksMarch to WarTWD

Home | The Walking Dead | TWD: March to War First Look!

Previous

Celebrate Image Day February 1st!

Next

The Walking Dead Issue #163 Discussion

Related Posts

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound
Announcements

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound

by DWelch
2 days ago
0

Today Skybound announced the upcoming release of the Ghosted Compendium, collecting all 20 issues of Skybound’s horror/crime mash-up from creator/writer Joshua Williamson (Dark Ride, Birthright) and artists Goran Sudzuka (Y:...

Become a Shareholder in the Skybound Universe!
Announcements

Become a Shareholder in the Skybound Universe!

by DWelch
3 days ago
0

This week we announced the public launch of our Regulation A+ public offering on investment platform Republic. This is your chance to own a piece of the next great franchise from the...

Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

6 days ago
Your First Look at Tillie Walden’s Clementine Book Two

Your First Look at Tillie Walden’s Clementine Book Two

1 week ago
Extended Preview: Outpost Zero: the Complete Collection

Extended Preview: Outpost Zero: the Complete Collection

2 weeks ago
First Look at the Final Issue of Skybound’s Creepshow Limited Series

First Look at the Final Issue of Skybound’s Creepshow Limited Series

3 weeks ago

Related Posts

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound

by DWelch
2 days ago
0

Today Skybound announced the upcoming release of the Ghosted Compendium, collecting all 20 issues of Skybound’s horror/crime mash-up from creator/writer...

Become a Shareholder in the Skybound Universe!

Become a Shareholder in the Skybound Universe!

by DWelch
3 days ago
0

This week we announced the public launch of our Regulation A+ public offering on investment platform Republic. This is your...

Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

by DWelch
6 days ago
0

Today Skybound announced the season premiere of Comics Vault Live, the hit monthly livestream from Shawn “Big Clutch” Kirkham, on...

Your First Look at Tillie Walden’s Clementine Book Two

Your First Look at Tillie Walden’s Clementine Book Two

by DWelch
1 week ago
0

Praise for Clementine Book One:  “Undiluted Tillie Walden comics magic.”  - ComicBook.com  “Just as excellent as you would expect from...

Extended Preview: Outpost Zero: the Complete Collection

Extended Preview: Outpost Zero: the Complete Collection

by DWelch
2 weeks ago
0

Today Skybound Comet revealed a 15-page preview of OUTPOST ZERO: THE COMPLETE COLLECTION, the acclaimed YA series from the superstar...

First Look at the Final Issue of Skybound’s Creepshow Limited Series

First Look at the Final Issue of Skybound’s Creepshow Limited Series

by DWelch
3 weeks ago
0

“If you are looking for snapshot horror, Creepshow is the place to go.” - ComicBook.com  “Entertaining, dark, and unpleasant, a...

Comments 6

  1. elfin says:
    6 years ago

    Nice art, The Dwight image looks particularly grand!

    Reply
  2. flagg_is_god says:
    6 years ago

    Dwight looks a bit more TV Dwight than Comic Dwight, but I’m digging it.

    Reply
    • Box06Tv says:
      6 years ago

      Rosota too… I mean, comic Rosita is not white at all

      Reply
      • Glenn24Rhee says:
        6 years ago

        Neither is TV Rosita.

        Reply
    • love ya carl says:
      6 years ago

      they did his tattoos wrong and his eye doesnt have a pyoople im disapointed

      Reply
  3. Ashley_Single45 says:
    6 years ago

    Awesome work! Looks so cool! 🙂

    Reply

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound

Joshua Williamson, Goran Sudzuka & Davide Gianfelice’s Ghosted Collected in Compendium This September From Skybound

January 24, 2023
Become a Shareholder in the Skybound Universe!

Become a Shareholder in the Skybound Universe!

January 23, 2023
Check out the Invincible Season 2 Teaser!

Check out the Invincible Season 2 Teaser!

January 20, 2023
Skybound Announces Fourth Installment of Hit French Fight Comic Lastman

Skybound Announces Fourth Installment of Hit French Fight Comic Lastman

January 20, 2023
Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

Comics Vault Live Debuts First Invincible 20th Anniversary Variant from Superstar Gabriel Picolo

January 20, 2023
Follow @skybound Tweet to @skybound Tweets by Skybound
  • afterschool
  • assassin-nation
  • baldurs-gate
  • battle-pope
  • battle-pope
  • big-con
  • birthright
  • brit
  • callisto-protocol
  • clementine
  • clone
  • creepshow
  • crude
  • cuphead
  • dark-ride
  • dead-body-road
  • deaths-gambit
  • die-die-die
  • disco
  • the-electric-state
  • escape-academy
  • everyday-herd
  • excellence
  • extra-fabulous
  • extremity
  • fear-the-walking-dead
  • fire-power
  • gasolina
  • ghosted
  • glitch-busters
  • grimm-forest
  • grimm-masquerade
  • guardians-call
  • guarding-the-globe
  • hardcore
  • heart-attack
  • homestead
  • icewind-dale
  • hate-this-place
  • invincible
  • invincible-universe
  • kroma
  • last-man
  • the-labrynth
  • the-long-dark
  • manifest-destiny
  • murder-falcon
  • mr-lovenstein
  • neverwinter-nights
  • notmycar
  • oblivion-song
  • the-obsoletes
  • outcast
  • outer-darkness
  • outpost-zero
  • pitchstorm
  • planescape-torment
  • rainbow-billy
  • redneck
  • the-walking-dead-saints-and-sinners
  • science-dog
  • scurry
  • sea-serpent-heir
  • six-sidekicks
  • skull-girls
  • skybound-x
  • slime-rancher
  • the-walking-dead-something-to-fear
  • sorcerer-city
  • stealth
  • stillwater
  • stray
  • superfight
  • tech-jacket
  • the-walking-dead
  • the-walking-dead-last-mile
  • telltales-the-walking-dead
  • thief-of-thieves
  • tidal-blades
  • trial-by-trolley
  • vice
  • wrestle-quest

READ

About
Comics
Games
TV / Movies
Podcasts

SHOP

Games
Clothing
Accessories
Comics & Books
Toys & Collectibles

LEARN

Robert Kirkman
Contact
Privacy Policy
Terms & Conditions
Careers

© 2022 Skybound, LLC and/or its affiliates. The Skybound mark and any related logos are trademarks of Skybound, LLC

  • Login
  • About
  • Comics
  • Games
  • TV & MOVIES
  • Shop
  • Podcasts

Forgotten Password?
Don't have an account yet?
Sign Up
Copyright © 2018 All Site Content and © 2018 SKYBOUND, unless otherwise noted here. All Right Reserved.

Fill the forms bellow to register

Cancel
Already have an account?
Log In
All fields are required.

Retrieve your password

Please enter your username or email address to reset your password.

Log In